Monday, November 11, 2013

Homework 12

My tasks contributing to the team recently and in the near future have been/will be:

  • Completing the creation of a list of object models needed in the game
  • Collecting a library of needed textures
  • Texturing every item in that list
    • Shortly after debugging all the unforeseen problems that arose with object creation and UV mapping
  • Checking behind the first created level, tweaking and correcting small issues with the level
  • Designing the title/start screen
    • Turning the title screen and its functioning pieces into planes inside of Blender, cut into the necessary pieces.
  • Designing the heads-up display, including...
    • health bar
    • ammo bar
    • time display
    • action/task/weapon display
    • Turning the display and all of its pieces into planes in blender

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