What have I done?
I have a character model that (hopefully) will be included in my team's game. The game motions I have applied to him are:
Because this game involves first-person navigation, these sorts of motions are going to be very relevant to the main camera's perspective. It will need to be able to travel forwards, backwards, rotate, etc. as the player explores his surroundings.
I have a character model that (hopefully) will be included in my team's game. The game motions I have applied to him are:
- W moves the character forward
- A moves the character to his left
- S moves the character backwards
- D moves the character to his right
- Q rotates the character to his left
- E rotates the character to his right
- Left arrow turns the character's head to look left
- Right arrow turns the character's head to look right
- Down arrow turns the character's head to look down
- Up arrow turns the character's head to look up
Because this game involves first-person navigation, these sorts of motions are going to be very relevant to the main camera's perspective. It will need to be able to travel forwards, backwards, rotate, etc. as the player explores his surroundings.
Very cute Taylor. Nicely done. Specially the shades.
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